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Oswald

The goal behind this project was to retopologize this modal, making sure it would be able to get rigged whilst keeping the geometry to a minimum. I also worked a lot on the texturing of the skin by using mainly reds, blues and yellows for where the bones are near to the surface. 

os_front.jpg
os_fullbody.jpg
os_back.jpg
os_wire.JPG
os_wire_full.JPG
osWire_back.JPG

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